Mission 7 Guide

23 04 2008
  1. Talk to G. Choose any option. He explains about the broken clock tower.
  2. Click the moniter screen of the Snow Forts that G wants you to look at. You will see the the Polar Bear and the Crab take off pieces of the clock.
  3. Talk to G again. Make sure you choose the top option. He wants you to find the parts to repair the clock.
  4. Go to the Gadget Room. Take the  Rescue tube off the shelf and put it in your inventory.
  5. Use your map and go to the Dock. Talk to the penguins from the Blue team. Keep clicking the top options until they let you try out as a blue team member. 
  6. This is how to play the game. Click and hold the mouse until the bar goes up to the red zone. Let go once the bar is at the red zone. Then aim with your mouse and shoot a little ahead of the target, since it is moving. You must hit it 3 times. 
  7. Once you win, they’ll give you the target to the Clock Tower. Give them the Rescue tube so they can keep on playing. 
  8. Go to the HQ. Talk to G and tell him you need to use the Electromagnet 2000. He says that every spy should know where the “key” is.
  9. Go to the Invention Cage, which is right next to the gadget room. There is a Chart at the bottom right hand corner of the screen. Decode the word “key” to into the lock.
  10. The lock will open. Take out the Electromagnet 2000. Now go to the Iceberg.
  11. Go towards the left until you see a frozen spring floating in the ocean. Use the Electromagnet2000 to pull it out of the water. Put them both back into your inventory.
  12. Go to the HQ. Go to the Gadget Room. Place the frozen spring on the Test Chamber. Pull the Red lever. Now click on the Flame button. Now pull the lever again, then pick up the unfrozen spring.
  13. Go to the Town. Talk to ol’ Rookie. Then, ask him for a poster of the gear. Put it in your inventory.
  14.  Go to the Ski Village and talk to the penguins sitting on a log and building a snowman. They tell you how the type of snow differs. So, the Snow Fort’s is the best.
  15. Go to the Beach and talk to the yellow penguin on the chair. Pick up the green bucket next to him that’s on the ground.
  16. Go to the Snow Forts and put snow in the bucket.
  17. Go to the Plaza. Go to the Pizza Parlor.
  18. Take the music sheet off the floor right next to the piano.
  19. Leave the Pizza Parlor, then go to the Stage. Go to the piano at the Stage. Put the sheet of music above the piano. Play the colored notes in the right order that the sheet says. The yellow puffle will llike the sound, then come to you. 
  20. Now give the yellow puffle the picture of the gear. Then give it the bucket of snow. It will build a replacement gear. Put the Gear in your inventory.
  21. Now go back to the Gadget Room.
  22. Put the gear in the Test Chamber. Pull the red lever. Click on the the snowflake button. Then pull the red lever again. Get the frozen gear and put it in your inventory. 
  23. Go to the Snow Forts. Click on the Snow Forts Clock to get behind it, place the gear in the middle, put the spring in the upper left, put the target on the poll-thing, and exit the Clock Tower.
  24. The Construction Penguin will be happy. You will get a call from your spyphone from Herbert. He says that the Clock Tower plan was just a destraction for his Big Plan!
  25. Talk to G and you’ll be done. Get your Medal and Gift.

           *REMEMBER* You will not get the gift if you don’t give the Rescue Tube to the Blue Team!

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